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GopherCon 2016: Raphael Simon - goa: A New Approach to Microservice Development in Go
Raphael Simon
GopherCon 2016: Takuya Ueda - Go for Mobile Games
GopherCon 2016: Bill O'Farrell - Porting Go to the IBM z Architecture
GopherCon 2016: Donnie Berkholz - M...
GopherCon 2016
Donnie Berkholz
GopherCon 2016: José Carlos Nieto -...
GopherCon 2016
José Carlos Nieto
GopherCon 2016: Dave Cheney - Dont...
GopherCon 2016
Dave Cheney
GopherCon 2016: Bernerd Schaefer -...
GopherCon 2016
Bernerd Schaefer
GopherCon 2016: Daniel Whitenack -...
GopherCon 2016
Daniel Whitenack
GopherCon 2016: Francesc Campoy - U...
GopherCon 2016
Francesc Campoy
GopherCon 2016: Katrina Owen - Mind...
GopherCon 2016
Katrina Owen
GopherCon 2016: Keith Randall - Ins...
GopherCon 2016
Keith Randall
GopherCon 2016: Alan Donovan - Navi...
GopherCon 2016
Alan Donovan
GopherCon 2016: Rob Pike - The Desi...
GopherCon 2016
Rob Pike
GopherCon 2015: Uptime: Building Re...
GopherCon 2015
Blake Caldwell
GopherCon 2015: Keynote - Go, Open...
GopherCon 2015
Russ Cox
GopherCon 2015: Embrace the Interfa...
GopherCon 2015
Tomas Senart
GopherCon 2015: The Evolution of Go
GopherCon 2015
Robert Griesemer
GopherCon 2015: The Many Faces of S...
GopherCon 2015
Sam Helman and Kyle Erf
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